How Facebook 3D Photos work, and how to create one yourself

💡 Sparked by the 3D Ken Burns Effect from a Single Image post, I was reminded of a few other 3D photo things … About a year ago, Facebook announced a feature named “3D Photos”, a way to show photos taken with Apple’s “Portrait Mode” (or any other device that does the same) interactively: Whether […]

Implementing Instagram Filters and Image Editing in React Native

William Candillon recreated some parts of Instagram’s editing process (namely the filter, rotate, and crop steps) in React Native. The filters are implemented with GL-React: Gl-react offers a really efficient paradigm for integrating React and OpenGL together. The library enables you to easily build scenes using React composability. For instance, consider an image with two […]

AR.js: Efficient Augmented Reality for the Web

AR.js is Efficient Augmented Reality for the Web using ARToolKit. It is Fast! It runs efficiently even on phones. 60 fps on my 2 year-old phone! it is a pure javascript solution, fully opensource. It works on any phone with webgl and webrtc AR.js: Efficient Augmented Reality for the Web →

Lightyear.fm – A journey through space, time, and music

Radio broadcasts leave Earth at the speed of light and travel outwards into space. Follow them through the Milky Way as you scroll backwards through time and listen to what the stars hear. Built using Three.js. Taking a look at the source code reveals all tracks used. And oh, don’t forget the “Inverse Square Law […]