Tag Archives: webgl


Fully-procedural sea surface computing. Without textures. Wow! Seascape →

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The Dawn Wall – El Capitan’s Most Unwelcoming Route

Tommy Caldwell and Kevin Jorgeson are trying to free-climb the nearly 3,000-foot Dawn Wall, a vertical sheet of mostly smooth granite that many believe is the most difficult climb in the world. Neat WebGL powered visualisation of The Dawn Wall, … Continue reading

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A Spacecraft for All

The ISEE-3 was launched to study the Sun in 1978, but ended up redefining space flight. Now it’s on a new mission to become citizen science’s first spacecraft, with data accessible by everyone. Very cool mission, with a very neat … Continue reading

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The Presets — No Fun

Neat 3D – WebGL powered – music video: one side contains the actual song/videoclip, other sides of the cube contain separate channels: vocals, bass, etc. Depending on how you rotate it, you can create your own mixdown of the song. … Continue reading

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Over The Hills

Now this is how you promote your single: using a neat WebGL/AudioContext experiment. Over The Hills by The Dead Pirates →

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PlayCanvas – WebGL 3D game engine with online toolset.

The PlayCanvas Engine is a JavaScript library engineered specifically for building video games. It implements all of the major components that you need to write high quality games: Graphics: model loading, per-pixel lighting, shadow mapping, post effects Physics: rigid body … Continue reading

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Unnumbered Sparks

Unnumbered Sparks is a monumental interactive sculpture in the sky. Choreographed by visitors in real time through their mobile devices, at night the sculpture became a crowd-controlled visual artwork on a giant, floating canvas. Built using Chrome; Powered by Go, … Continue reading

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Urban Jungle Street View

This experiment is using an undocumented part of Street View, the depth data. With that a depth map and a normal map are generated, which can be used in the shaders and to plot geometry and sprites in (almost) the … Continue reading

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ViziCities pre-release

The aforementioned ViziCities, the 3D city and data visualisation platform, is now open source. Early build available at GitHub. Demo also available (click to drag, SHIFT+click to rotate). Neat, really neat! ViziCities Source (GitHub) →ViziCities Demo →

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Graffiti General

Graffiti General is an immersive WebGL plunge into an abandoned building near Paris and the countless graffiti works that it enshrines. On the eve of it’s restoration, the memory of the building in its current state is preserved and accessible … Continue reading

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