Codecademy is the easiest way to learn how to code. It’s interactive, fun, and you can do it with your friends. Sports a nifty interactive shell Codecademy →
Tag Archives: javascript
The Vibration API
Part of Mozilla’s WebAPI, to controlling vibration of (handheld) devices: The idea with the Vibration API is to be able to give the user a notification, in a game or other use case, by telling the device to vibrate. It accesses the native vibrator and tells it how long it should vibrate. First was called …
zoom.js
Radio Silence
You might have noticed the absence of posts here on bram.us the past week. Culprit were the new lesson materials I have developed for the course Rich Internet Applications (next year to be renamed to Web & Mobile Development) The developed materials consist of a set of interactive in-browser slide decks, powered by (a customized) …
psd.js
Impressive new addition to the list of javascript codec/file format implementations: psd.js is a general purpose file parser for PSD files created in Photoshop. Given a PSD file, it can parse out information such as image size and color modes, image resources, layer info, image contents, etc. Written in Coffeescript. Works in modern browsers and …
Acko.net Redesign
Rickshaw
HTML5 Please
Look up HTML5, CSS3, etc features, know if they are ready for use, and if so find out how you should use them – with polyfills, fallbacks or as they are. Awesome resource, listing all newish stuff, along with the fallbacks/polyfills you’ll need to use. HTML5 Please → Also see When can I use and …
Wat?
getUserMedia Moustache
This demo uses getUserMedia (formerly known as HTML5 <device>) to get data from a device camera, then copies it into HTML5 <canvas> in order to analyse the pixel data. It then peforms facial recognition in order to superimpose a marvellous magical moustache. Special Opera Developer Build required. Magical getUserMedia moustache → Opera getUserMedia Labs Build …