Tag Archives: animation

anime.js – JavaScript animation engine

Anime (/ˈæn.ə.meɪ/) is a flexible yet lightweight JavaScript animation library. It works with CSS, Individual Transforms, SVG, DOM attributes and JS Objects. anime.js → anime.js Demos and Examples → Related: Faster UI Animations With Velocity.js

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Motion Design in React.js with “React Motion”

import {Motion, spring} from 'react-motion'; // In your render: <Motion defaultStyle={{x: 0}} style={{x: spring(10)}}> {value => <div>{value.x}</div>} </Motion> This library provides an alternative, more powerful API for React’s TransitionGroup. For 95% of use-cases of animating components, we don’t have to … Continue reading

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Motion Design in React.js: UI Animations with CSSTransitionGroup and TransitionGroup

React Interface without (left) and with (right) animations In this article, I am going to use the official components from React.js addons. There are other components/libraries that are better for the job but at the end of the article you … Continue reading

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Three “buckets” of UI animation

Functional: Make sure your animation solves the user’s need first Material: Design consistent UI layers that allow spatially meaningful transitions Delightful: Give your animation some love, and your user will love your product back! Jedi Principles of UI Animation →

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Einstein 100 – Theory of General Relativity

A short film celebrating the centennial of Einstein’s theory of General Relativity.

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Chrome’s new web animation controls

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Popmotion

Check out this Pen! A 12kb JavaScript UI motion engine. Make it pop with animation, input tracking, and physics. It has native support for CSS, DOM attributes, SVG and SVG paths, and can be used with any API that accepts … Continue reading

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Debugging CSS Animations

A few nice additions to working with CSS Animations have been added to the recent releases of the Firefox Developer Edition: Editing curves already was possible, yet a few default ones have been added: Chrome will also sport likewise features … Continue reading

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Space.js – HTML-driven narrative 3D-scrolling

For our messages to communicate across efficiently, we need to create a powerful connection between the user and our medium. Today we are going to explore a new way of presenting stories on the web. And for this I’ve created … Continue reading

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Polylion: SVG polygon animation

Using a tad of JavaScript it iterates all <polygon> elements of the SVG and animates them using TimelineMax. It’s also possible without TimelineMax, by using a CSS animation, and by changing animation-delay per <polygon>. // SCSS @keyframes polyonlion-animation { to … Continue reading

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