Part of Mozilla’s WebAPI, to controlling vibration of (handheld) devices: The idea with the Vibration API is to be able to give the user a notification, in a game or other use case, by telling the device to vibrate. It accesses the native vibrator and tells it how long it should vibrate. First was called …
Tag Archives: link
PHPBench.com
zoom.js
Path uploads your entire iPhone address book to its servers
It all started innocently enough. I was thinking of implementing a Path Mac OS X app as part of our regularly scheduled hackathon. Using the awesome mitmproxy tool, I started to observe the various API calls made to Path’s servers from the iPhone app. It all seemed harmless enough until I observed a POST request …
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psd.js
Impressive new addition to the list of javascript codec/file format implementations: psd.js is a general purpose file parser for PSD files created in Photoshop. Given a PSD file, it can parse out information such as image size and color modes, image resources, layer info, image contents, etc. Written in Coffeescript. Works in modern browsers and …
Facebook Timeline Movie Maker
Here’s my resulting movie → Cool concept, needs some technical/ux work though. Some quick quirks I noticed: Can’t change the loading background image. It now shows a photo of a friend of mine, instead of a photo of me Videos can’t be saved/embedded Loading of “saved” video is slow (most likely because they’re built on …
CSS calc() in Chromium/Chrome
Three days ago this was committed: This is the parsing stage of calc. The expressions are evaluated and expression trees are generated. CSS values are not created yet – that will happen in a subsequent commit. Looking forward to the next commits, as this feature will make things — such as flexible columns with a …
Acko.net Redesign
Rickshaw
HTML5 Please
Look up HTML5, CSS3, etc features, know if they are ready for use, and if so find out how you should use them – with polyfills, fallbacks or as they are. Awesome resource, listing all newish stuff, along with the fallbacks/polyfills you’ll need to use. HTML5 Please → Also see When can I use and …