Working with Houdini’s new CSS Typed Object Model (Typed OM)

Chrome 66 will add support for Houdini’s Typed OM. Eric Bidelman from Google has documented how we can use this. CSS now has a proper object-based API for working with values in JavaScript. The days of concatenating strings and subtle bugs are over! The example shown above merely defines a value and is quite a …

Easily create high resolution Twitter screenshots with “Screenshot a Tweet”

Nice new tool by Cameron Adams (The Man in Blue): just enter the URL of a tweet, et voila: you get a screenshot – without any cruft and in a decent resolution – in return. To do this on the technical side, I fetch the tweet text using Twitter’s API and then analyse the author’s …

Data Selfie – A browser extension analysing your Facebook consumption

Data Selfie is a browser extension that tracks you while you are on Facebook to show you your own data traces and reveal what machine learning algorithms could predict about your personality based on that data. The tool explores our relationship to the online data we leave behind as a result of media consumption and …

Using the new Async Clipboard API

Shipping with Chrome 66 is an implementation of the new Async Clipboard API. Its asynchronous nature makes it the preferred way – over document.execCommand – to perform copy-paste operations in the browser. // Write Text to the Clipboard (e.g. copy) navigator.clipboard.writeText(‘Text to be copied’) .then(() => { console.log(‘Text copied to clipboard’); }) .catch(err => { …

Subsetting web fonts with glyphhanger

glyphhanger is a great tool to work with web fonts, developed by the folks at Filament Group. It serves two goals: It shows what unicode-ranges are used on a web page: # local and remote URLs $ glyphhanger ./test.html $ glyphhanger https://example.com # output characters instead of Unicode code points $ glyphhanger ./test.html –string # …

Rough.js – Create SVGs with a hand-drawn, sketchy, appearance

Rough.js is a light weight (~8k), Canvas based library that lets you draw in a sketchy, hand-drawn-like, style. The library defines primitives to draw lines, curves, arcs, polygons, circles, and ellipses. It also supports drawing SVG paths. To get started first create a rough canvas: const rc = rough.canvas(document.getElementById(‘canvas’)); On that rough canvas you can …

CSS Houdini Experiments

At the very end of the Say Hello to Houdini and the CSS Paint API article there’s only a small mention of this site. However it’s that great that it’s worth a link/post on its own. ⚠️ Be sure to use Chrome Canary – with “Experimental Web Platform features” enabled via chrome://flags – when visiting …