Jake Archibald – Rendering without lumpy bits

Right, we’ve got a new project, we have to calculate and draw 500,000 pixels, and the deadline is in 16.67 milliseconds. When we’re done, we’ll do it again, and again. Web performance has always been about delivering those pixels on time, but the target has shifted. Optimising pure JavaScript (loops, string concatination, arithmetic) is more …

Computer-Assisted Vision

Liat Negrin, an employee at OrCam who has limited sight, demonstrates the Orcam device, which helps her cross streets, read menus and shop at the supermarket. Impressive. Very impressive. As Tim put it: This is the future of wearables. Meanwhile, Google Glass is trying to figure out how to make the life of rich people …

Become a Javascript Console Power-User

Level up on the Javascript console in the Chrome DevTools. Look at XHR requests, learn console helper functions to monitor events or explore objects better. Paul Irish from the Chrome team gives you a rundown. We all know console.x, but there’s some more stuff to do in the console … sure that $0 shorthand will …

Stop Drawing Dead Fish

People are alive — they behave and respond. Creations within the computer can also live, behave, and respond… if they are allowed to. The message of this talk is that computer-based art tools should embrace both forms of life — artists behaving through real-time performance, and art behaving through real-time simulation. Everything we draw should …

Smarter Objects

As a user points a smart phone or tablet at a physical object, an augmented reality (AR) application recognizes the object and offers an intuitive graphical interface to program the object’s behavior and interactions with other objects. Once reprogrammed, the Smarter Object can then be operated with a simple tangible interface (such as knobs, buttons, …