The iOS Design Guidelines

Designing iOS apps can be difficult sometimes, but finding correct and up-to-date information about all of Apples’ devices shouldn’t be. These design guidelines will help any designer who’s building neat things for iOS get started within seconds. Screen sizes, icons, grids, typography, etc. – it’s all there. The iOS Design Guidelines →

Debugging iOS Safari and UIWebViews using Chrome DevTools

The ios_webkit_debug_proxy allows developers to inspect MobileSafari and UIWebViews on real and simulated iOS devices via the DevTools UI and WebKit Remote Debugging Protocol. DevTools requests are translated into Apple’s Remote Web Inspector service calls. The proxy detects when iOS devices are attached/removed and provides the current device list on http://localhost:9221. A developer can click …

Pop – Extensible iOS and OS X animation library

POPSpringAnimation *anim = [POPSpringAnimation animation]; … [layer pop_addAnimation:anim forKey:@”myKey”]; Pop is an extensible animation engine for iOS and OS X. In addition to basic static animations, it supports spring and decay dynamic animations, making it useful for building realistic, physics-based interactions. It’s a mature and well-tested framework that drives all the animations and transitions in …

Exploring Google Maps for iOS

The Google Maps SDK for iOS is a powerful framework that makes it easy to add Google Maps to your app and take advantage of other useful Google services, such as geocoding, direction finding, and Google Street View. These free videos from Code School help you get up to speed quickly. You can watch all …

XCode: Quick Look for UIViews

Xcode 5.0 introduced an interesting new feature: Quick Look for variables. Basically, it lets you inspect variables and their contents in a graphical way. Xcode 5.1 improves the feature even further with the addition of debugQuickLookObject. This method allows you to provide quick look content for any of your own classes. A bit like debugDescription …