WipEout WebGL Model Viewer

wipeout-arridos

The track itself is stored in several distinct files. The most interesting of which are TRACK.TRV, containing raw vertices, and TRACK.TRF containing the track faces as quads of 4 index pointers into the vertices. Pretty straight forward.

Reverse Engineering WipEout →
WipEout Model Viewer, A WebGL Expiriment →

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