IMcD23/TabView – Easily add multiple tabs to your iOS app, styled similar to Safari for iPad.

There are two primary view controllers in this library: TabViewController and TabViewContainerViewController. A TabViewController contains an array of tabs, a visible tab, and some methods to add and remove tabs. A TabViewContainerViewController contains TabViewControllers. IMcD23/TabView (GitHub) → (via Louis D’hauwe)

PWAs are coming to iOS 11.3: Cupertino, we have a problem

Recently it was announced that iOS 11.3 and macOS 10.13.4 will include Service Workers, opening up the way for PWAs on iOS (and potentially macOS too, following lead of Microsoft here). ☝️ If you don’t want to download the macOS 10.13.4 beta you can alternatively download Safari Technology Preview (> 48) for use with your …

PanelKit 2.0

Version 2.0 of the aforementioned PanelKit. PanelKit is a UI framework that enables panels on iOS. A panel can be presented in the following ways: Modally As a popover Floating (drag the panel around) Pinned (either left or right) This framework does all the heavy lifting for dragging panels, pinning them and even moving/resizing them …

AnimojiStudio – Make Animoji Videos with Unlimited Duration

Record Animoji videos with unlimited duration with this standalone app. This app uses the private AvatarKit framework, the same one that’s used by Apple’s iMessage app. It leverages ReplayKit’s screen recording capabilities to allow for longer recordings than the standard app. As this app uses a private framework, it cannot be found in / published …

Navigating on the next iPhone

Some folks have been poking around in the HomePod Firmware update. Doing so they’ve unearthed the existence of an upcoming face unlock feature using and infrared camera and face detection, the new iPhone’s bezel-less form factor, and its resolution of 1125 x 2436 (375 x 812 points rendered @3x). Me too. New bezel-less form factor …

Interacting with the iOS Simulator from the Command Line using simctl

Wasn’t aware of this, but turns out one can control (and interact with) the iOS Simulator straight from the command line. There’s no need to install anything new though. The tool we’re going to be using is already on our Mac, hiding inside the xcrun command, which gets installed with Xcode. It’s called simctl. Here’s …

Use a mouse on iOS with PointerKit

Great work by Louis D’hauwe: PointerKit is a proof of concept framework to use a pointing device on iOS. This is done via a multipeer connection between a Mac and an iOS device. The pointer movement is captured by the Mac app, after which it’s send to the receiving iOS device (over Bluetooth or Wi-Fi). …

PanelKit, a UI framework enabling floating and pinned panels on iOS

Great stuff by Louis D’hauwe, a former student of mine: PanelKit is a UI framework that enables panels on iOS. A panel can be presented in the following ways: Modally As a popover Floating (drag the panel around) Pinned (either left or right) This framework does all the heavy lifting for dragging panels, pinning them …