Mapiful is a clever webapp: just type in the name of a city, choose a mapping style + a poster format, and you can have a map printout sent to your home. I love the mapping style (just lines) and the simplicity of the app. Mapiful →
Start Using ES6 ES2015 Today
10 Career Mistakes I Wish I Had Never Made
Darius Foroux: In the last decade, I went from student to entrepreneur to freelancer to climbing the corporate ladder to blogger to teacher. Yes, that’s not a normal career path, and it’s also not what I ever expected. But life hardly turns out the way you expect. That’s because we’re only human. And humans make …
Continue reading “10 Career Mistakes I Wish I Had Never Made”
The flex-grow: 9999; hack
Imagine a flex container (display: flex) with two flex items in a row (flex-direction: row). Item A on the left, and item B on the right. I would like the flex items to be stacked on top of each other when necessary. Item B has to jump onto the second line, if there’s not enough …
macOS Quick Look plugins for JavaScript, Markdown, JSON, …
Day-O 2
Yesterday Shaun Inman released version 2 of the aforementioned Day-O for use with the most recent macOS versions. It’s been five years to the day since I released the original Day-O, a simple menu bar clock replacement with a simple icon and an equally simple fly-out calendar for your Mac. So simple. So clever. So …
ES6 ES2015 and React snippets for Sublime Text
babel-sublime-snippets contains a set of shorthands for Sublime Text to working more easily with ES2015 and React. With it, for example, you can just type cdup followed by a TAB and you’ll end up with componentDidUpdate(prevProps, prevState) {…}. Find it as Babel Snippets through Package Control. babel-sublime-snippets →
Nintendo Switch
This gets me excited: In addition to providing single and multiplayer thrills at home, the Nintendo Switch system also enables gamers to play the same title wherever, whenever and with whomever they choose. The mobility of a handheld is now added to the power of a home gaming system to enable unprecedented new video game …
The Dutch Reach
Transit Maps – A Technical Follow-Up
Follow-up to the aforementioned Transit Maps: Six weeks ago, we launched Transit Maps, and wrote this blog post about why we took on the mammoth task of creating automatically-generated yet aesthetically-pleasing maps. […] Today, we’re fulfilling our promise to publish a technical follow-up from Anton, our resident mapping wizard, who explains in much greater detail …