Fun little game in which you control more than one character at once in a level, all bound to the same controls. Using walls and other obstacles you can sync up the locations between characters in order for each character to reach its own target. The game itself is written in “vanillaJS”, sans external libraries, …
Getting ready for Symonfy 4.0
Fabien Potencier, founder and project lead of Symfony: Symfony 4.0 will be released at the end of November 2017. During the next few weeks, I will publish articles about my ideas and the main changes I want to implement for Symfony 4. So far 4 articles have been released by now, with more to follow: …
CSS Grid Template Builder
JavaScript Confetti Cannon
Grid Garden – A game for learning CSS Grid Layout
The Potential Future of Selfie Photography
Adobe Research: What happens when we tap into the power of artificial intelligence and deep learning to transform bad portrait shots into good ones – all on a smartphone? By combining perspective effect editing, automatic, software-only photo masking, and photo style transfer technology, we’re able to transform a typical selfie into a flattering portrait with …
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Lexus Lane Valet
Debuting on the first-ever Lexus LC and all-new LS, Lane Valet is a breakthrough innovation that every driver will appreciate. A visionary semiautonomous passing-lane-assistance technology, it promises to bring us one step closer to a day when vehicles don’t just react to the world around them, they improve it. Making highways safer, vehicles more efficient, …
Vortex with CSS Variables
Next.js 2.0
Next.js is a very slim yet powerful framework. Place React components in a pages directory and running next, and you’ll get automatic code splitting, routing, hot code reloading and universal (server-side and client-side) rendering. Version 2 of Next.js was released earlier today, with server-side and client-side rendering, dynamic routing, component styling, and link pre-fetching. Next.js …