Key data structures and their roles in RenderingNG

Digging deeper into Chromium’s RenderingNG architecture, this post explains its key data structures: Frame trees, The immutable fragment tree, Property trees, Display lists and paint chunks, and Compositor frames. Let’s dig into the key data structures that are inputs and outputs to the rendering pipeline. Would love to see this as a talk at a …

RenderingNG — Ready for the next generation of web content

In the post on TablesNG, we looked at some of the features this under-the-hood rewrite for tables in Chromium provides us. But that’s only the tip of the iceberg, as the Chromium team have also been working on a whole new rendering engine architecture, named RenderingNG. In 2021, we will largely complete the process of …