Life of a Pixel

Interesting talk from “Chromium University 2020”, digging into Chrome’s Rendering Pipeline.

A tour of the internals of Chromium’s rendering architecture, tracing the steps in the pipeline from web content to display pixels. Concretizes high-level concepts with pointers to important classes and data structures in the codebase

While the main concepts — such as a Main Thread and a separate Compositor Thread — covered in the video still stand, some things have changed by now. For example Composite After Paint — in the video still considered a future evolvement — shipped with RenderingNG in 2021.

Slides →

Published by Bramus!

Bramus is a frontend web developer from Belgium, working as a Chrome Developer Relations Engineer at Google. From the moment he discovered view-source at the age of 14 (way back in 1997), he fell in love with the web and has been tinkering with it ever since (more …)

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