RenderingNG — Ready for the next generation of web content

In the post on TablesNG, we looked at some of the features this under-the-hood rewrite for tables in Chromium provides us. But that’s only the tip of the iceberg, as the Chromium team have also been working on a whole new rendering engine architecture, named RenderingNG.

In 2021, we will largely complete the process of designing, building and shipping a new cutting-edge Chromium rendering engine architecture. Let’s call it RenderingNG, since it is truly a next-generation rendering architecture that greatly outperforms what came before. RenderingNG has been in progress for at least eight years, and unlocks a huge amount of potential for the next generation of fast, fluid, reliable, responsive and interactive web content.

There are two posts up on covering RenderingNG, with some very in-depth detail. It’s packed with tons of information. Take this visualization of the Rendering Pipeline structure — which is explained in the articles — for example:

Illustrations by the hand of Una.

  1. RenderingNG: Goals and Key Properties →
  2. RenderingNG: Architecture Components and Rendering Pipeline →

It’s this rewrite that keeps wonderful new things such as Scroll-Linked Animations with CSS @scroll-timeline very performant. Thanks to RenderingNG, the scroll- and animation-part run on the compositor (e.g. “off main thread”).

Published by Bramus!

Bramus is a frontend web developer from Belgium, working as a Chrome Developer Relations Engineer at Google. From the moment he discovered view-source at the age of 14 (way back in 1997), he fell in love with the web and has been tinkering with it ever since (more …)

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