Stop Drawing Dead Fish

People are alive — they behave and respond. Creations within the computer can also live, behave, and respond… if they are allowed to. The message of this talk is that computer-based art tools should embrace both forms of life — artists behaving through real-time performance, and art behaving through real-time simulation. Everything we draw should …

ORBX.js – A Downloadable HD Codec Written in JS and WebGL

ORBX.js is a JavaScript library that enables Windows, Linux or Mac OSX apps to be virtualized in the cloud and streamed to any HTML5-enabled browser, including those running on mobile devices Really impressive stuff. In the video above Steam is being run somewhere in the cloud and streamed to the client which is Firefox. Rendering …

“We’ve been conditioned for web apps to suck.”

There is no single explanation [for why people choose a native app over a web based version]. The reason browser apps lose this fight is because of a raft of small things. It’s death by a thousand cuts. Tiny Little Knives → (via cameronmoll) Related: It’s not a web app. It’s an app you install …

PathFinding.js – A comprehensive path-finding library for grid based games

The aim of this project is to provide a path-finding library that can be easily incorporated into web games. It may run on Node.js or the browser. PathFinding.js Demo →PathFinding.js source → Related: A* Pathfinding for Beginners →