jwerty: Awesome handling of keyboard events

jwerty is a JS lib which allows you to bind, fire and assert key combination strings against elements and events. It normalises the poor std api into something easy to use and clear. jwerty is a small library, weighing in at around 1.5kb bytes minified and gzipped (~3kb minified). jwerty has no dependencies, but is […]


Transforming elements via Javascript in all browsers at once can be a real pain in the ass (think vendor prefixes). Enter TranformJS: 2D and 3D transforms as regular CSS properties you can set using .css() and animate using .animate() In code that basically means you can now use this: $(‘#test’).animate({ translateY:’+=150′, scale:’+=2′, rotateY: ‘+=’+(2*Math.PI), rotateX: […]

Javascript Game Development – The Game Loop

One of the most important parts of a game engine is the so called “game loop”. It is the central piece of the game’s engine and is responsible for trying to balance running a game’s logic, and executing its drawing operations This article explains on how to create such a game loop yourself, without blocking […]

jQAPI – Alternative jQuery Documentation

The jQuery documentation is great, very complete, nicely written and with a lot of examples and demos. The only thing that bugs me is the way we have to find the right documentation for what we search for. Try to search for the .is() function for example. Over 100 matches before the actual function I […]