Good article on 24ways (yes, that still is a thing) on using Web Audio’s AnalyserNode. const waveform = new Uint8Array(analyser.fftSize); const frequencies = new Uint8Array(analyser.frequencyBinCount); const ctx = canvas.getContext(‘2d’); const loop = () => { requestAnimationFrame(loop); analyser.getByteTimeDomainData(waveform); analyser.getByteFrequencyData(frequencies); ctx.beginPath(); waveform.forEach((f, i) => ctx.lineTo(i, f)); ctx.lineTo(0,255); frequencies.forEach((f, i) => ctx.lineTo(i, 255-f)); ctx.stroke(); } loop(); I especially …
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