Ruffle — Flash Player Emulator built in Rust

With Adobe Flash now gone, there’s no way to play SWF files. For sites like The Web Archive this can be troublesome as many of the old Flash-built websites will no longer be viewable. Ruffle will help them out:

Ruffle is a Flash Player emulator written in Rust. Ruffle runs natively on all modern operating systems as a standalone application, and on all modern browsers through the use of WebAssembly. Leveraging the safety of the modern browser sandbox and the memory safety guarantees of Rust, we can confidently avoid all the security pitfalls that Flash had a reputation for. Ruffle puts Flash back on the web, where it belongs – including iOS and Android!

Note that this is still a Work in Progress. Actionscript 1 & 2 Support is just over halfway, but support for AS3 is still only at 5%.

Ruffle →

Export Flash Pro CC to HTML5 Canvas


With its latest update, Flash Professional CC empowers the open web ecosystem by providing native support for HTML5. You can now natively author and publish HTML5 Canvas content from within Flash Pro.

Powered by CreateJS. Also comes with a AS3 to JS converter.

Adobe Flash CC: What’s New →
Flash Professional Help: Creating and publishing an HTML5 Canvas document →

Adobe Gaming

Adobe® Flash® Player lets you effortlessly reach over 1.3 billion people across browsers and OS versions with no install – 11 times more people than the best-selling hardware game console. Use Adobe® AIR® to package the same code into native apps for iPhone, iPad, Android, Kindle Fire, and Nook Tablet, reaching the mobile app stores for over 500 million devices.

Flash (the web platform) is dead, long live Flash (the gaming platform)!

Adobe Gaming →

Flash Pro generating HTML5

Ten minute demo by Adobe VP Paul Gubbay, showing off some advances Adobe has made, which will be available in future versions of their products:

  • Animating in the new Adobe Edge app
  • Turning that output into an app using PhoneGap
  • Using Flash Professional to export animation as HTML
  • Running CSS Shaders in WebKit
  • Enabling “liquid layout” from InDesign

Neat, yet I wonder how clunky the resulting HTML for some of the use cases is, and how big the assets (images) are (mainly the elephant, as it was loading really slow on the local machine)

Related: Google has released their Swiffy Flash to HTML5 convertor as a plugin, supporting the current, existing, versions of Flash Professional.

via john