Tag Archives: games

Why Game Developers Should Care about HTML5

I’m at Lahti University of Applied Sciences (Finland) right now for the “International iWeek”, organized by the Faculty of Technology. Today I gave two sessions entitled “Why Game Developers Should Care about HTML5”, a reprise of a talk I first … Continue reading

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Super Mario Bros: Level 1-1: Game Analysis

How does Super Mario Bros teach you to play purely through level design? Game Designer Dan “OtherDan” Emmons breaks down the mechanics and offers a lesson in game design techniques. Whatever you do: you’ll get the mushroom.

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PlayCanvas – WebGL 3D game engine with online toolset.

The PlayCanvas Engine is a JavaScript library engineered specifically for building video games. It implements all of the major components that you need to write high quality games: Graphics: model loading, per-pixel lighting, shadow mapping, post effects Physics: rigid body … Continue reading

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How In-app Purchases Have Destroyed The Industry

The modern-day Dungeon Keeper is not even a game. It’s just a socially engineered scam. And since people don’t remember what real gaming was like in the 90s, they are giving it the highest rating in the app store. Just … Continue reading

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Why Game Developers Should Care About HTML5

Slides (with notes) of a talk I gave at the SEGAN Conference in Tallinn, Estonia a few weeks ago. The talk consisted of two parts: the actual talk, and a demonstration. The talk was handled by me, the demonstration by … Continue reading

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Microsoft IllumiRoom

New IllumiRoom video. Really neat! (via ▼)

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The reality of head-mounted displays

I’m concerned about two things: one, that audiences who have never been exposed to VR or HMDs have unrealistic expectations and will be disappointed when they see the real thing; two, that software ported from the desktop world will carry … Continue reading

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Steam’s Big Picture

The genius part of it is that it’s just the actual Steam Client running in fullscreen mode. No extra set-top box required, just attach your existing pc onto the big screen. Big Picture →

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The Ohio State University’s Video Game Tribute

Wow. Just wow!

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Adobe Gaming

Adobe® Flash® Player lets you effortlessly reach over 1.3 billion people across browsers and OS versions with no install – 11 times more people than the best-selling hardware game console. Use Adobe® AIR® to package the same code into native … Continue reading

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