No monitoring of parking meters, video feeds, etc. Looking at the users their behavior is the way to do it: Google determined that if users circled around a location like in the picture above, it usually suggested that parking might … Continue reading
When requesting a high-resolution image with the Android Google+ app, one no longer gets the full version sent over. Instead, one gets a low-resolution version which is then processed by RAISR: RAISR, which was introduced in November, uses machine learning … Continue reading
During the winter break Kevin Hughes decided to try and train an artificial neural network to play MarioKart 64: After playing way too much MarioKart and writing an emulator plugin in C, I managed to get some decent results. Getting … Continue reading
Extract the data from the outdoor levels of Super Mario Bros, represent it as text (as shown above), feed it to a neural network, let it iterate the data quite a few times and *BOOM*, you get this: Machine Learning … Continue reading
Some fascinating stuff by Nvidia: NVIDIA DRIVE PX 2 allows the automotive industry to use artificial intelligence to tackle the complexities inherent in autonomous driving. It utilizes deep learning on NVIDIA’s most advanced GPUs for 360-degree situational awareness around the … Continue reading
MarI/O is a program made of neural networks and genetic algorithms that kicks butt at Super Mario World The source code is freely available.
Last May, in partnership with NASA, Google announced the Quantum A.I. Lab, a place where researchers from around the world can experiment with the incredible powers and possibilities of quantum computing. Google Quantum A.I. Lab Team →