The reality of head-mounted displays

I’m concerned about two things: one, that audiences who have never been exposed to VR or HMDs have unrealistic expectations and will be disappointed when they see the real thing; two, that software ported from the desktop world will carry over baggage from that world that will lead to a sub-optimal experience.

Watch the video. Worth your time.

The reality of head-mounted displays →

(via @davelens)

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