Rome is designed to replace Babel, ESLint, Webpack, Prettier, Jest, and others. It unifies functionality that has previously been separate tools. Building upon a shared base allows us to provide a cohesive experience for processing code, displaying errors, parallelizing work, caching, and configuration.
Last weekend things became a bit more official and the website/docs got published. Rome still only does linting at the moment, but already looks really good.
If you want to jump in without reading too much documentation, here goes:
The reason that I’m excited about Rome is that it’s an all-in-one thing:
Rome is not a collection of existing tools. All components are custom and use no third-party dependencies.
Note that this is a very early release. For now you’ll have to take a look into the source itself to see how it works and how to configure it.
Sometime last week “Rome’s Invisible City” aired on the telly here in Belgium.
With the help of a team of experts and the latest in 3D scanning technology, Alexander Armstrong, along with Dr Michael Scott, explores the hidden underground treasures that made Rome the powerhouse of the ancient world. In his favourite city, he uncovers a lost subterranean world that helped build and run the world’s first metropolis and its empire.
I didn’t give it that much attention at first, yet as the show progressed I became more and more intrigued by the cleverness of the Romans (and of course by the stunning 3D visualizations).
To say that the Romans developed this wicked concrete (now known as “Roman Concrete”) based on lime and pozzolana which hardens even under water and lasts for decades — This in contrast to our modern day concrete that only hardens in air, and lasts for half a decade (if all goes well).
The 3D scanning itself was done by ScanLAB.
We journeyed via the icy, crystal clear waters of subterranean aqueducts that feed the Trevi fountain and two thousand year old sewers which still function beneath the Roman Forum today, to decadent, labyrinthine catacombs. Our laser scans map these hidden treasures, revealing for the first time the complex network of tunnels, chambers and passageways without which Rome could not have survived as a city of a million people.