Photoshop Google Maps Tile Cutter Script Update

It’s been 1.5 years already since I created PS_BRAMUS.GoogleMapsTileCutter, a Photoshop Script which automatically chops up a large image into tiles for use with Google Maps. Today a huge update was released.

Sparked by an initial pull request by Nick Springer, PS_BRAMUS.GoogleMapsTileCutter now sports a UI dialog in which you can set the options before starting the cutting process. In the previous version one had to change these in the source of the script itself.

tilecutter-progress

One of the new features that was added is the option to prevent empty tiles from being saved. Can come in handy to save bandwidth. Above that the processing was hugely improved for files with lots of layers: right before the tilecutter kicks in the whole image is flattened for much faster processing.

Finally a little feedback dialog was added to give feedback during the processing the image.

tilecutter-progress

Here’s the script in action

Output is still the same … but faster 🙂

Download PS_BRAMUS.GoogleMapsTileCutter

Published by Bramus!

Bramus is a frontend web developer from Belgium, working as a Chrome Developer Relations Engineer at Google. From the moment he discovered view-source at the age of 14 (way back in 1997), he fell in love with the web and has been tinkering with it ever since (more …)

Unless noted otherwise, the contents of this post are licensed under the Creative Commons Attribution 4.0 License and code samples are licensed under the MIT License

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5 Comments

  1. I did used this, But it is “error 22 window does not have a constructor”. for every version photoshop

  2. hahaha what the helll does it create i get like a gazillion image?!
    I tested a porttrait orientated image and see tons of gray imaegs, i guess its adding some kind of padding around it for rhe zooming. Isnt there a a different solution for that, like simply use a div in a certain size?

    1. This project is a tile cutter, so it’s expected that you get back “like a gazillion image” (sic).

      Because the Google Maps tile viewer requires a square input, the image is first resized to be square. Therefore the extra padding is also expected.

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