Project 2^19 points onto a texture, calculate blur, use the gradients to update the particle positions, mumble a magic spell and you get a beautiful shader / WebGL powered effect

Coupled Turing pattern and particle projection feedback →

(via CreativeJS)

Published by Bramus!

Bramus is a frontend web developer from Belgium, working as a Chrome Developer Relations Engineer at Google. From the moment he discovered view-source at the age of 14 (way back in 1997), he fell in love with the web and has been tinkering with it ever since (more …)

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