The 8-bit Arcade Font, Deconstructed

In his book Arcade Game Typography designer Toshi Omagari breaks down the evolution, design, and history of arcade game fonts. In this video from the Vox by Design series he’s interviewed and asked about his favorite 8-bit fonts.

Video game designers of the ’70s, ’80s, and ’90s faced color and resolution limitations that stimulated incredible creativity. With each letter having to exist in a small pixel grid, artists began to use clever techniques to create elegant character sets within a tiny canvas.

Published by Bramus!

Bramus is a frontend web developer from Belgium, working as a Chrome Developer Relations Engineer at Google. From the moment he discovered view-source at the age of 14 (way back in 1997), he fell in love with the web and has been tinkering with it ever since (more …)

Leave a comment

Your email address will not be published.

This site uses Akismet to reduce spam. Learn how your comment data is processed.