Using Machine Learning to generate Super Mario Maker levels

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Extract the data from the outdoor levels of Super Mario Bros, represent it as text (as shown above), feed it to a neural network, let it iterate the data quite a few times and *BOOM*, you get this:

Machine Learning is Fun! →

Published by Bramus!

Bramus is a frontend web developer from Belgium, working as a Chrome Developer Relations Engineer at Google. From the moment he discovered view-source at the age of 14 (way back in 1997), he fell in love with the web and has been tinkering with it ever since (more …)

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